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First approach |
I have found these tonight in my between my folders and I have decided to share it, although it is not my usual kind of work. At the end of 2013 I worked as background artist with a spanish team in order to develop the art design for a german video game. Finally the project didn't continue but I enjoyed the cartoon style and it was an interesting experience.
These kind of games are designed in 2.5D keeping layers separated to get a 3D feeling. Also everything had to be builted with elements which can be placed and repeated anywhere by the level designers.
Hope you like it ;)
and Thanks for visiting my cave
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Background - Foreground layers |
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Elements |
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Border Elements |
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Background Simulation |
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Full Level Simulation |
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