Showing posts with label art. Show all posts
Showing posts with label art. Show all posts

Sunday, June 22, 2014

"Goddess & Pet" personal work

Final Art close up

Hi again, I'm happy because I've finished this personal work which I started about 8 months ago. Most of the months I couldn't even open the file because of work, new home, new cat, etc. but this weekend I felt productive after finnishing the latest cover (previous post) and I decided to finish it.

I wanted to do a strong perspective piece and that was my personal challenge with this pic. You can see the process and the full final pic below.

I do not use to tell it but, since this pic is a personal work it is available for licence. If you want to include it in your publication ask me about price at charroar(at)gmail.com. Also you can ask me for any previous works, some of them are also available.

I hope you enjoyed visiting my cave ;)


Painting Process

Painting Process (close up)
"Goddess & Pet" Final Art

Saturday, June 21, 2014

Cover art for La Flor de Jade IV

Final Art
 And here it is, the awaited forth book of "La Flor de Jade" written by Jesús B. Vilches. This time we wanted a group cover starred by Claudia, Odín and Alex. We met here at my home to talk about the cover so first stages came with some beers and everything goes on easily. Once the composition was clear, we found some difficulties finding the proper zoom. Finally we decided to bring Claudia even closer to the viewer and keeping the lion's heads smaller in the background. 

Jesús B. Vilches is my friend and partner, author of the sagas "La Flor de Jade" and "Irene", but also the author of "Allwënn: Soul & Sword" the illustrated story that we developed together on 2012. There is not so much about him that I have not told you, just I encourage you to read his books, they are available at Amazon, Google Books/Play, Apple, Barnes, etc.

Thanks again for visiting my cave ;)
Hope you like it

Links:
author's blogsite
Vilches Books at Amazon.com
Vilches & Charro Facebook page


Painting Process
Painting Process (close up)





Final cover
Back Cover

Saturday, June 14, 2014

Video Game Background Art


First approach


I have found these tonight in my between my folders and I have decided to share it, although it is not my usual kind of work. At the end of 2013 I worked as background artist with a spanish team in order to develop the art design for a german video game.  Finally the project didn't continue but I enjoyed the cartoon style and it was an interesting experience.

These kind of games are designed in 2.5D keeping layers separated to get a 3D feeling. Also everything had to be builted with elements which can be placed and repeated anywhere by the level designers.

Hope you like it ;)
and Thanks for visiting my cave


Background - Foreground layers


Elements

Border Elements

Background Simulation
Full Level Simulation










Sunday, May 11, 2014

Cover Art for "Glimpse of Darkness"



Cover Illustration
I have been so busy lately and my blog suffered it. However, I am back here because one of my last novel covers has been released recently: Glimpse of Darkness vol 1: Chronicles of the Cursed, written by Nicole DelaCroix.

At first, Nicole sent me a good briefing with descriptions and images that helped me to sketch some first possibilities to talk together about the best approach to the cover. After that, the idea was clearer and I tried a second collection of sketches focusing on the couple with him behind her. Number 5 was the chosen one; we both liked the tension of the point of view and the wings position. Then, I tested some colors and go on painting the pic, detailing and modifying, looking for some kind of dramatic feeling and character`s expression.

Working with Nicole has been really a wonderful experience. As I used to tell her, Nicole`s emails were fresh air in my mailbox, she is always full of joy and enthusiasm and I had the feeling of talking to an old friend, more than a client. I sincerely desire all the best for her and her books.

Thank you very much Nicole :)

And, thank you all for visting my cave again ;)

Links:
Glimpse of Darkness vol 1: Chronicles of the Cursed at Amazon
Nicole DelaCroix website
Nicole at Goodreads

Sketches I
Sketches II

Color thumbnails

Painting Process

Wednesday, January 29, 2014

Character Art for RPG "Cazadores de Leyendas"

Final Art

Here you have some pulp characters art I did for the role playin game "Cazadores de Leyendas" by Nosolorol publishing. Since it is a re-edition of  the game I had to give a new image to the characters based on the previous drawings showed in the book.
Sketches

Finally the clients decided to add a new character for the game called Anne Sophie. They had some ideas about her: she had to be a strong woman with short hair, some kind of... maybe bodyguard, maybe assasin, maybe adventurer or pilot...

With that clues, I started to interchange photos and drawings with Manuel J. Sueiro looking for the design that fits better what they wanted. Below you have some part of that process.

Anne - general design choices

Anne - painting process and final designs

Anything else to say, just thanks to Nosolorol people to trust my work.

 Thanks for visiting my Cave ^_^

Links:
Here you have more info about Cazadores de Leyendas
Nosolorol website

Thursday, January 16, 2014

"Her Blue Eyes" Personal Work


Final Illustration "Her Blue Eyes"
This picture started from a discard option done for the previous commission (previous post). After finishing the cover, my next work was delayed so I had some time for doing a portfolio picture. I enjoyed that cover and I thought that the girl's attitude of this choice could deserve a finished illustration.

I tried some design options, I liked almost the same both B.spaceship and C.white dragon concepts, but I had done another sci-fi personal work recently ("Lone Soldier") so I decided to do the dragon one.

Design Options
 Not so much else to say, except the fact that I tried to practice some things that I had read in Color & Light by James Gurney. I wanted to create a sands/desert lighting and atmosphere with colors even though we cannot see any background landscape.

Colour Process
Thanks for visiting my Cave,
I hope you like it ;)

*Prints of this pic are available here

Sunday, January 12, 2014

Cover Illustration for "Lady Montague"

This is one of my latests artworks, done during summer 2013 for the novel "Lady Montague" written by Sofía Navarro.
*Spanish edition is titled "La Señora de Montesco"
Final Cover Illustration
Sofía had a clear idea of what she wanted for the cover, the main character looking to Verona city and holding a carnival mask. From that idea I did  some perspective/poses sketches including a lot of variants worried about how she hold the mask and how if the viewer can see see her face.



From a couple of selected sketches I did two color rough schemes. After Sofía selected one of them, I started to work with that one. Finally we used a more simple mask, according to the text's age, and the viewer cannot see her face.

I spent a lot of time working in the city to get a dramatic view, as well as some details like her hair and dress. At the end, I am very happy with the result.

I hope you like it ;)

Color Process

Working with Sofía Navarro has been a great pleasure, since the time we get in touch, I realized that she is a hardworker storyteller, one of this people that knows where she is going, my best wishes for her. Lady Montague will be available soon at Amazon, here you have some links to the author:
Sofía's blog "The Grown Mermaid"
Sofía's books at Amazon 
Sofia at Twitter

English Edition
Spanish Edition




Saturday, August 4, 2012

Cover Art: Asesinato en el Campus

 Also at Fucking Canvas

Ya está disponible la esperada nueva novela de misterio "Asesinato en el Campus" del escritor César García Muñoz para la que he tenido el inmenso placer de hacer la ilustración de portada.

La idea de César era muy clara desde el principio, la chica pelirroja con la melena destacando, el edificio universitario, crucifijo... Mi tarea era darle cuerpo y crear una imagen acorde con la línea de la novela y lo que el autor quería transmitir.
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 Now available the expected new mystery novel "Murder on the Campus" written by César García Muñoz for which I had the great pleasure of doing the cover illustration.

The idea of ​​César was very clear from the beginning, the red-haired girl with hair highlighting, the university building, crucifix ... My task was to give body and create
an image that suits the line of the novel and what the author wanted to feel.


Cover illustration

Final Cover

Aquí teneis el proceso de la ilustración, desde el primer boceto en grises. Una de las dificultades era la perspectiva forzada para ver bien a la chica a pesar de ser una perspectiva larga con lago y edificio al fondo. La luz y el color también fue un tema complejo, tras varias pruebas, variaciones y la acertada opinión de César pasamos toda la imagen a verdes y ocres excepto el pelo de ella.
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 Here you have the process, from the first grayscale sketch. One difficulty was the forced perspective to see clearly the girl despite being a deep view with lake and building in the background. The light and color was also a complex issue, after several tests, variations and the successful opinion of César  we put the whole image green and ocher except her hair.

Cover process

 Por último apliqué más manchas y textura a la imagen, buscando un poco ese efecto de neblina y cierto difuminado de la imagen.
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Finally I applied more staining and texture to the image, looking a little for the effect of fog and some blurring of the image.

Cover detail
Por último, os dejo el enlace del blog de César García Muñoz y Fernándo Trujillo, dos escritores pioneros del movimiento Indie en español que están triunfando con sus historias en digital y papel.
http://eldesvandeteddytodd.blogspot.com.es/
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Finally, here you have the link to the blog of Cesar Garcia Munoz and Fernando Trujillo, two pioneers of Indie writers in Spanish that are succeeding with their stories in digital and paper.
http://eldesvandeteddytodd.blogspot.com.es/

Friday, June 8, 2012

Fucking Comic Page

copied post from Fucking Canvas


Hace unos días me pidieron una prueba de unas páginas de Batman, sobre un guión de David Hine. El cómic arranca con la "típica escena" de Batman sobre el tejado con un delincuente a punto de armarla parda en un callejón. Ya que es mi primer batman me apetecía dibujar esa secuencia de la primera página.

El número de viñetas y la narración de cada una está descrito en el guión, mi tarea en este caso es darle cuerpo conjunto y conseguir que lo que pretende el guionista se plasme visualmente en la página (vamos, que quede guay y se entienda xD).

 La  primera decisión clara es que batman sobre el tejado sea el protagonista de la página (¡cómo no!) , es una primera página con muchas viñetas, pero dentro de lo posible empezar con ese concepto de "intento de splash-page" me parece lo correcto.

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A few days ago I was asked to test a few pages of Batman, with a screenplay by David Hine. The comic starts with the "typical scene" of Batman over the roof with a criminal about to kick up a fuss at an alley. Since this is my first batman I wanted to draw the sequence of the first page.

The number of pannels and the narrative of each is described in the script, my task here is to flesh together and get what the writer intended to be translated visually on the page (do it cool and understandable xD) .

The first clear decision is to make the batman on the roof the main part of the page (why not!) Is a first page with many pannels, but as far as possible to start with this "attempt of splash-page" concept seems right .




 La segunda viñeta (vista del callejón desde los bat-ojos) es el enlace entre la secuencia y nuestra escena protagonista. En el cómic original (batman #708) el dibujante baja el punto de vista directamente, la escena es más fácil de entender pero yo quería mostrar cómo lo ve batman desde arriba realmente, después de darle mucha guerra me gusta bastante esa viñeta, no es muy habitual una escena casi en planta  pero ver las cosas cómo las vería él creo que le da un matiz de identificación con su posición... siempre vigilando desde arriba ;)

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The second panel (view of the alley from the bat-eyes) is the link between sequence and our hero scene. In the original comic (Batman # 708) the artist directly lowers the view the scene is easier to understand but I wanted to show how  Batman really looks from above, after giving a lot of trouble I quite like that panel, it is not very common an almost ground scene but I think that gives a hint of identification with his position ... always watching from above ;)


Los encargos de cómic normalmente están sujetos a unos plazos criminales, la idea es llevar mi técnica de ilustración a la página, pero en lugar de pintar con color directamente decido que será más rápido realizarlas en gris (values) y luego añadir capas de color. El resultado no es el mismo, pero ahorrar un par de días por página puede marcar la diferencia entre conseguir llevar a buen puerto un encargo o no.
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Usually, comic order deadlines are criminal, the idea is to take my illustration technique to the page, but instead of painting with color directly decide that I shall perform them faster in gray (values) and then add layers of color. The result is not the same, but saving a couple of days per page can make the difference between getting success with an assignment or not.





Finalmente cambio la base de color para las viñetas, un ligero contraste para separar de la escena de fondo y mantenerla en un plano dominante.

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Finally I change the base color for panels, a slight contrast to separate the background scene and keep it in a dominant plane.

Final page? by CHARRO


 Este es el resultado final... por ahora xD, es posible que siga trabajando en ella, creo que hay cosas que se pueden mejorar y añadir algunos matices más de color.
Pero, paso a paso, hasta la próxima ;)

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This is the final result ... for now xD , maybe I´ll continue working on it, I think that there are things that I can improve and add some more color details.

But, step by step,
till next time ;)

Thursday, May 10, 2012

Choose your Destiny, Episode VI

Lya ha vuelto tras una semana de descanso, nuevo capítulo de Elige tu Destino y nuevas ilustraciones, aquí teneis el episodio VI: http://flordejade.blogspot.com.es/2012/05/actovi-oceanosde-tiempo-no-podia.html
podeis leer todos los episodios aquí

Lya has came back after a week of rest, new chapter Choose your Destiny and new illustrations, here you have the Episode VI: //flordejade.blogspot.com.es/2012/05/actovi-oceanosde-tiempo-no-podia.html
you can read all the episodes
here

Para esta semana he hecho dos ilustraciones rápidas de ambientación (3-4horas), espero que os gusten. Abajo teneis las ilus y los procesos.

For this week I made ​​two quick setting illustrations (3-4hours), I hope you like them. Below you have the illustrations and processes.

"Follow" Illustration

"Ylos" Illustration

"Follow" Illustration process

"Ylos" Illustration process

Wednesday, April 25, 2012

Choose your Destiny, Episode V

Y otra semana, nuevo capítulo de Elige tu Destino y nueva ilustración, aquí teneis el episodio V: http://flordejade.blogspot.com.es/2012/04/flor-de-jade-elije-su-destino-acto-v.html
podeis leer todos los episodios aquí

And another week, new chapter Choose your Destiny and new illustration, here is Episode V: http://flordejade.blogspot.com.es/2012/04/flor-de-jade-elije-su-destino-acto-v.html
you can read all the episodes
here

"Jäak" Illustration
Para este episodio he hecho una sóla ilustración que sirve de presentación al personaje de Jäak Vihyou, quería un primer plano de mirada potente y con la mitad de la cara en sombras, un pequeño guiño al título del post "Verdades y Mentiras"

For this episode I have done a single picture that serves as introduction to the character of Jäak Vihyou, I wanted a close-up of powerful look and half the face in shadow, a small wink to the title of the this chapter "Truths and Lyes"

Os dejo el proceso y las referencias que he utilizado, en esta ocasión la cabeza de yeso iluminada me sirvió de guia durante casi todo el proceso y luego busqué también algunas fotos del actor Guy Pierce para ver algunos detalles en un modelo natural.

I leave the process and the references I have used, this time the plaster head illumined served me as guide for almost the entire process and then also looked for some pictures of the actor Guy Pierce to see some details in a natural model.



"Jäak" Illustration Process

"Jäak" Illustration References